By now, every Soul-like enjoyer and mythology lover has at least dipped their toes into the legendary world of Black Myth: Wukong. Even in 2026, this masterpiece keeps pulling players back for tougher builds and secret discoveries. Among the coolest hidden mechanics are the Vessels – unique equippable artifacts that can completely flip a boss fight on its head. Forget bland passive bonuses; these babies come with game-changing active abilities. There are exactly four Vessels in the entire game, and three of them demand that you solve cryptic side quests and conquer secret realms. Today, we’re breaking down every single Vessel: where to find them, what they do, and how to abuse them like a true Sun Wukong.

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First, a few quick notes before we dive into the juicy parts:

  • Vessels sit in your special inventory slot. Only one can be active at a time, so choose wisely before charging into a fog gate.

  • Press the assigned key (default T on PC) to activate the Vessel in battle. It completely drains your Qi – this ain’t no spammable skill.

  • Qi refills very slowly, so your main way to recharge is by resting at a Keeper’s Shrine. Plan your big activation for the boss’s second phase or a critical stagger window.

  • Hold onto something: each Vessel also grants a permanent passive buff just for being equipped, even when it’s on cooldown.

  • Collect all four and you’ll pop the Treasure Trove achievement/trophy – a true mark of a dedicated journey to the west.

Now, let’s chase those shiny relics region by region.


1. Fireproof Mantle – Your First Mountain Mover 🔥

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Our first stop is Chapter 1’s not-so-obvious secret area. To get the Fireproof Mantle, you don’t need to slay a dragon – you just need to ring three ancient bells scattered across the chapter. Smack all three, and you’ll be teleported straight to the Ancient Guanyin Temple. There, you face off against Elder Jinchi, a boss who’d love to burn you to a crisp. Beat him, and the Mantle is yours.

Important: If you miss the bells, you’re missing the Vessel forever in that playthrough. Exploration is king.

Activation effect: Grants total burn immunity and a gradual focus increase over time. Hugely effective against fire-themed enemies and environments.

Passive (equipped) effect: Greatly boosts burn resistance, plus full immunity to scorch damage from lava terrain. Yes, you can walk on lava like a true monkey god.

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The passive alone makes this Vessel a must-have for Chapter 5’s volcanic hellscape. Pretty much every boss in that region thinks fire is the answer – and you’ll be sipping tea in the middle of their infernos. Pro tip: pair the Mantle with a high-crit build, and you can channel that sweet focus gain right into a charged heavy after dodging a flamethrower breath.


2. Wind Tamer – The Ultimate Tank Button 🌀

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Chapter 2 hides another secret area, and getting there requires two interconnected quests. First, find the petrified Man-in-Stone and lift his curse. Then, track down a drunken boar and help him sober up (yes, you read that right). Finish both tasks, and the path to the Kingdom of Sahali opens. Deep inside, you’ll face a colossal beetle boss. Vanquish it, and you’re rewarded with the Wind Tamer.

Activation effect: Massively increases damage reduction (we’re talking +50% here) for a short time and grants immunity to strong wind attacks. Perfect for certain bosses who love to blow you off cliffs.

Passive effect: A modest +2% damage reduction. That’s basically a tiny wink from the game. But the active? Absolutely insane.

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This is your emergency escape / face-tank button. When a boss starts their 47-hit combo and you’re out of dodges, slam that Wind Tamer and watch your health bar barely budge. It’s also the only thing that can trivialize the infamous Yellow Wind Sage’s tornado phase. Don’t sleep on it – the passive is trash, but the active makes you unkillable for a precious few seconds.


3. Weaver’s Needle – The Yondu Special 🪡

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For Vessel number three, you must dive deep into Chapter 4’s creepy Webbed Hollow. Thoroughly explore until you bump into the Venom Daoist boss. Your first fight is a tease – he scampers away – but chase him down for round two and put him in the ground. He then reveals a backdoor to the Purple Cloud Mountain area. There, more boss gauntlets and shiny loot await, including the Weaver’s Needle.

Activation effect: Unleashes a floating needle that relentlessly homes in on enemies, piercing them repeatedly. It’s straight-up Yondu’s Yaka Arrow from Guardians of the Galaxy, and just as satisfying to watch.

Passive effect: Slightly increases critical hit chance (+2%) and critical hit damage (+6%). Doesn’t sound huge, but in a min-max crit build, every % counts.

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The Needle is the style king. Against agile bosses that like to jump around, the homing projectiles keep the damage flowing even when you’re repositioning. Combine it with the Cloud Step spell and watch the needle do its work while you’re sipping a health potion. And that passive crit boost stacks nicely with relic perks for some disgusting burst phases.


4. Plantain Fan – The GOAT, Nothing Else to Say 🍃

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Here it is, the only Vessel you get through normal story progression – no hidden quests required. At the very end of Chapter 5, Princess Iron Fan simply hands over the Plantain Fan. Do not be fooled by its easy acquisition; this thing is game-breaking in the best possible way.

Activation effect: Summons a massive tornado that repeatedly pushes enemies into the air, juggling them helplessly.

Passive effect: Moderately increases stamina recovery rate – nice for aggressive playstyles, but forget that passive. The tornado is the real star.

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Here’s how you truly break the game: trap a boss against a wall, pop the Fan, and watch the tornado turn them into a pinball for up to 10 seconds. While they’re crowd-controlled, cast A Pluck of Many and let all your clones go full combo mayhem on the hapless target. Even better, the tornado interrupts most attacks, so you can cancel scripted phase transitions. It’s literally the easiest boss cheese in the game. Veteran players still swear by the Fan’s CC in NG++ runs.


How to Choose Your Vessel – Quick Reference

Still confused about which to bring where? Here’s a neat little table:

Vessel Best Used Against Passive Highlight
Fireproof Mantle Fire bosses, lava terrain Complete lava immunity
Wind Tamer Heavy hitters, wind-element bosses 50% DR active bomb
Weaver’s Needle Agile enemies, crit builds +2% crit, +6% crit dmg
Plantain Fan EVERYTHING (especially wall-able bosses) Tornado juggling, stamina rec.

Final Blabber 🐒

Whether you’re a first-time traveler in 2026 or a returning veteran aiming for that platinum crown, collecting all four Vessels transforms the Wukong experience. These artifacts aren’t just stat sticks – they’re full-blown tactical options that reward exploration and clever combat. The Fireproof Mantle makes you the master of magma, the Wind Tamer lets you face-tank the un-face-tankable, the Weaver’s Needle adds that extra oomph to your DPS, and the Plantain Fan… well, it’s the ultimate “I win” button.

So get out there, ring those bells, help that drunk pig, and bully some secret bosses. Your Treasure Trove achievement awaits. And remember: now that you’ve got the Vessel knowledge, the only thing standing between you and godhood is your dodge timing. 😈🔥

Happy gaming, Destined Ones!